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The Function of Anatomy


Main purpose of Anatomy is to help in combat mathers specially mellee.

  • First it affects the region of body to be hited, there is a multiplier for each area affected depending on his weakness.

  • Then affects the amount of damage dealt by your attack depending of course of your skill level.

  • Affects also the on same base the amount of health points by using Healing skill.

  • And to finish the simple use of the skill it self, lets u examine the Anatomy of a target to know its avarage Strenght and Dextery like following table.

Anatomy Skill Response to DEX/STR Conversion
Skill Response (DEX) Skill Response (STR) Stats
"like they barely manage to stay standing." "like they would have trouble lifting small objects." 0-9
"Very clumsy." "Rather Feeble." 10-19
"Somewhat uncoordinated." "Somewhat weak." 20-29
"Moderately dextrous." "To be of normal strength." 30-39
"Somewhat agile." "Somewhat strong." 40-49
"Very agile." "Very strong." 50-59
"Extremely agile." "Extremely strong." 60-69
"Extraordinarily agile." "Extraordinarily strong." 70-79
"Moves like quicksilver." "Strong as an ox." 80-89
"One of the fastest people you have ever seen." "One of the strongest people you have ever seen." 90-99
"Superhumanly agile." "Superhumanly strong." 100+


Skill gain can be done by hiting anyting and also by examining players or NPC's.
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